https://bugs.winehq.org/show_bug.cgi?id=46357
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |75b7ff60562880b6e7b646a8fa8 | |4486670162d00 Component|-unknown |directx-d3d
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Henri Verbeet from comment #7)
That particular issue was specific to core contexts though, "MaxVersionGL = 0x00010000" should be an easy workaround. I.e., if 75b7ff60562880b6e7b646a8fa84486670162d00 is the commit to blame, it should render correctly with the commit before that and core contexts disabled.
Thank you for pointing it out. After forcing 1.0 GL version I retested the game: commit 75b7ff60562880b6e7b646a8fa84486670162d00 - screen is messed up with the previous commit the game screen is rendered properly.