https://bugs.winehq.org/show_bug.cgi?id=46225
Bug ID: 46225 Summary: Act Cadenza Strife (A Fighter Maker 2knd game): Uses 60%+ of the CPU Product: Wine Version: 3.21 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 Assignee: wine-bugs@winehq.org Reporter: Zero3K@teknik.io Distribution: ---
Created attachment 62912 --> https://bugs.winehq.org/attachment.cgi?id=62912 Stack Trace of ACS.exe
I've noticed the issue occurring in ReactOS (which uses the code that WINE has for the drawing of graphics when it comes to DirectDraw). I am using the latest stable version of VirtualBox with 32 MB of Video Memory set and running WINE via Slax 9.5.0. An image of the terminal output, stack trace made using a MSVC build of ReactOS with the PDBs made when compiling it, and an image of the reported CPU usage when its running are all attached.
Download URL: https://mega.nz/#!JoJ0RaTY!cwVHOQbDDyrkpQlPNbDvkPwNsa3H0fYksx4ApNb9jQI