http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #6 from Roderick Colenbrander thunderbird2k@gmx.net 2007-09-25 15:14:11 --- It could be working in GIT. Personally I don't think the video memory patch caused your problemd (it didn't look like it in the log). For future reference before we emulated a fixed amount of video memory (64MB). My patches (which are in GIT) make the amount of video memory depend on the detected GPU. (So for lets say a Geforce7900 we will return 256MB while for a Geforce1 32MB. This are estimates we can't properly detect the amount of video in a portable and reliable way)