http://bugs.winehq.org/show_bug.cgi?id=14659
Summary: Entity properties being switched around to other entities and not being saved in valve hammer editor v 3.5 Product: Wine Version: 1.1.2 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: leonard.lawton@gmail.com
To reproduce in the simplest way: -create a block - tie to entity funk_breakable(does not really matter) -create a light entity -open properties and set the NAME attribute of that block to foo -set the TARGET ON BREAK attribute to bar -close the dialog and open the properties for the light the NAME on the light has taken on the name from the block we just set, and same thing with the target. doing this in the reverse order yields the same results. upon saving, these properties don't even seem to be written