http://bugs.winehq.org/show_bug.cgi?id=19231
Alexey Loukianov mooroon2@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mooroon2@mail.ru
--- Comment #7 from Alexey Loukianov mooroon2@mail.ru 2011-10-31 02:01:39 CDT --- It might be somewhat unrelated to the bug this report is about but Steam version of Trine also fails to work properly without native DirectX9 dll, namely d3dx9_38.dll (one may opt to overriding d3dx9_36.dll instead as Wines' builtin d3dx9_38.dll is actually a wrapper that relies on the d3dx9_36.dll to do the actual job).
Instead of hanging with endless loops Steam version of Trine simply doesn't render anything on screen - game window remains black. The only exception is intro video cut-scene that is being played back correctly. While the window is black the game itself is functioning correctly: in-game music plays as it should, I can hear menu mouse-over "tick-tack" sounds when moving the mouse over the center of the game window, e.t.c.