http://bugs.winehq.org/show_bug.cgi?id=28261
Summary: Original War: the user interface appears incorrectly (ddr=opengl) Product: Wine Version: 1.3.27 Platform: x86 URL: http://www.fileplanet.com/51478/50000/fileinfo/Origina l-War-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Created an attachment (id=36212) --> (http://bugs.winehq.org/attachment.cgi?id=36212) terminal output
I'm not sure if this is indeed a regression because the reported problems existed with previous Wine versions as well, after one set directdrawrenderer to opengl in the registry. Now that Opengl is the default ddr method, the problem is reproducible 'out-of-the-box'.
Symptoms: - the leftmost as well as the rightmost parts of the UI at the bottom of the screen appear without decorations (they're surrounded by solid black rectangles). - under the character portrait text is drawn over, making it unreadable. - if you open up then close the in-game help window (by clicking on the '?' icon in the top row), the whole user interface becomes unusable (black). - the screen gets messed up as you try to scroll the screen (this is reproducible only in the demo...the full game, which is a newer version, not affected).
Workaround: ddr=gdi
The result of the regression test:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667 dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
Fedora 15 x86 Nvidia gfx card / driver 280.13