http://bugs.winehq.org/show_bug.cgi?id=9958
--- Comment #5 from Anastasius Focht focht@gmx.net 2007-10-10 15:57:35 --- Created an attachment (id=8502) --> (http://bugs.winehq.org/attachment.cgi?id=8502) decrypted game log
Hello,
unfortunately they hide (encrypt) most of their stuff, starting with config/ini files, log files and the like - so it's kind of guessing what really happens.
Some modules have different kind of encryption mechanism for log files. Easy ones start with known key table (included in code) and use hash key stored in file for encrypt/decrypt. Others modules like gameguard engine/monitor are more sophisticated because they use asymmetric key encryption (RSA) to prevent direct decryption of log files (only public key known).
Attached is "npgl.dec" which is decrypted game module log, created by "ProjectG.exe" (former "npgl.erl" from "GameGuard" directory).
The last line says "21:58:29:312 InitNPGameMon: 114" Error 114 correlates to "GameMon.des" process/module not working.
Regards