https://bugs.winehq.org/show_bug.cgi?id=23676
Tim Savannah kata198@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kata198@gmail.com
--- Comment #15 from Tim Savannah kata198@gmail.com --- Hey guys, I can confirm that this is still happening, HOWEVER, there is a way around it for some people.
I have one of them laptops with an intel for standard graphics and an nvidia card which can be enabled for 3D (nvidia optimus).
What I find is that this happens when I just run wine directly, but NOT when I use "optirun wine Arcanum.exe" (this will launch arcanum using the geforce card for display, not the intel card).
When I run it through the nvidia card (and thus nvidia's libGL), I do NOT get the issue. But when I run it through the intel card and mesa's libGL, I DO get the issue.
This leads me to believe that the issue is likely with mesa's libGL, and not wine.
I get the same results using BOTH wine's implementation of dx9, and microsoft's (using the dx9 dll's as "native"), which again suggests that the issue is not within wine but mesa.
Prior to 1.9.22 I was getting a rolling warning on the console, something about "stub! texture blit not supported in software mode" I'd look up the exact message but it's gone now ( I guess was implemented between 1.9.21 -> 1.9.22 ? )
So... anyone else got the nvidia driver and can confirm it works? Anyone on just plain mesa can confirm it doesn't work? That would then support my theory.
Now as to what to do about it.... ya got me!