https://bugs.winehq.org/show_bug.cgi?id=42592
Ehvis wine@velds.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine@velds.net
--- Comment #55 from Ehvis wine@velds.net --- I saw similar numbers using oprofile. However, the function name it showed me for the high load in wined3d.dll was either shader_glsl_generate_ffp_fragment_shader or shader_arb_load_constants_f. Not sure if that means anything though.