https://bugs.winehq.org/show_bug.cgi?id=49312
--- Comment #15 from Alexandre Julliard julliard@winehq.org --- Ok it's probably a slightly different libunwind breakage then. You could try linking the app with -static-libgcc also, or play with the ntdll link order (at least for me, linking libgcc before libunwind also seems to help).