https://bugs.winehq.org/show_bug.cgi?id=51653
Bug ID: 51653 Summary: HITMAN (2016) crashes when loading level in DX12 mode Product: vkd3d Version: 1.2 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Default output
fixme:d3d12_command_queue_GetClockCalibration: iface 0x7f8a5500, gpu_timestamp 0x2917fa48, cpu_timestamp 0x2917faa0 stub! fixme:d3d12_command_queue_Wait: Failed to acquire Vulkan semaphore for fence 0x7ec63700, value 0x143b3, completed value 0x143ac. 04b8:fixme:dxgi:d3d12_swapchain_set_sync_interval Unsupported sync interval 2. fixme:d3d12_pipeline_state_GetCachedBlob: iface 0x7f4d34f40140, blob 0x2917fa20 stub! wine: Unhandled page fault on read access to 0000000000000000 at address 0000000140EDD169 (thread 04b8), starting debugger...
vkd3d-1.2-442-g04a0808