https://bugs.winehq.org/show_bug.cgi?id=45375
--- Comment #14 from Connor McAdams conmanx360@gmail.com --- (In reply to halome from comment #13)
Created attachment 65322 [details] log
I made a log by using doing this in my terminal. I hope this got the shaders to work.
env WINEPREFIX="/home/user/PlayOnLinux's virtual drives/HaloOnline" wine "C:\windows\command\start.exe" /Unix "/home/user/PlayOnLinux's virtual drives/HaloOnline/drive_c/Halo Online/eldorado.exe" &> haloonline.txt WINEDEBUG=warn+d3d9,warn+d3d,+d3d_shader
In this test I loaded Diamondback, Reactor, Sandtrap and then Diamondback again. All was fine until I loaded Sandtrap that is when the black texures appeared.
Reactor does have some texture issues too but not black textures.
Yep, memory allocation issues at line 14204 and 19071.