http://bugs.winehq.org/show_bug.cgi?id=10080
--- Comment #35 from Roderick Colenbrander thunderbird2k@gmx.net 2008-08-16 13:30:37 --- The specification of the WGL multisampling extension wasn't clear so I wrote a small test case and Wine's implementation of the function is correct. It behaves the same as on windows, so in other words the game is buggy. The only way to fix it is to let Nvidia add 8x support to their drivers. I don't want hacks for this in Wine.