http://bugs.winehq.org/show_bug.cgi?id=10841
Sébastien Bertrand thedamocles@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |
--- Comment #6 from Sébastien Bertrand thedamocles@gmail.com 2007-12-22 12:41:38 --- (In reply to comment #5)
I believe he is referring to switching from a windowed virtual desktop, to a full screen virtual desktop.
No, I do NOT talk about virtual desktop. This bug is not related to this one : http://bugs.winehq.org/show_bug.cgi?id=10839
I talk about the fact that when I switch between an application in fullscreen run by Wine and my desktop, Wine force my desktop to the resolution of the application in fullscreen. As I made a tested with Savage, it's not a problem of Gnome or X.
How does windows support this? I think you're confused. Windows has nothing like "virtual desktop". It's up to an app to determine how it is full screen or windowed. So if you are filing this bug based on dynamic resolution changing, wine supports it already like windows does.
Maybe I'm confused, maybe "dynamic resolution changing" refers to something else that I do not understand. But I have a pretty clear idea of what I request : I do not want Wine to force my desktop to have the resolution of a fullscreen application that is running through Wine.
Windows do not force its desktop to have the resolution of a fullscreen application. I can have my desktop in 1280x800 and run a game in 800x600, and if I switch between the both, each one have its own resolution. Of course if the game crashes, the desktop looses its resolution and you will have to restore it (which is an annoying problem, but still less annoying than having to deal with a desktop in 800x600 when a game is running through Wine).