http://bugs.winehq.org/show_bug.cgi?id=4521
Summary: hl2 and Engine Error Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: b.buschinski@web.de
wine: CVS (20060208)
I am unabled to start hl2 with other Vertex shader than "emulated" it crashed with "none" and "hardware" with a message box "Engine Error - failed to lock vertex buffer in CMeshDX8::LockVertexBuffer"
I start hl2 with -fullscreen -width 1024 -height 768 -novid -map_background none -dxlevel 70
the -dxlevel doesnt change anything, also tried 80 90 and 91 crash the same way
when I try to start a new game with "emulated" vertex shader bug http://bugs.winehq.org/show_bug.cgi?id=4497 apaers
when I try to start hl2 without -map_background none it crashs always with "Engine Error - failed to lock vertex buffer in CMeshDX8::LockVertexBuffer" in vertex shader modes