http://bugs.winehq.org/show_bug.cgi?id=25056
Summary: Worms Armageddon's "Fill" and "Random Holes" map editor tools produce interlaced images Product: Wine Version: 1.3.6 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: winex11.drv AssignedTo: wine-bugs@winehq.org ReportedBy: thecybershadow@gmail.com
Created an attachment (id=31767) --> (http://bugs.winehq.org/attachment.cgi?id=31767) winex11: Add X11DRV_PALETTE_GetColor function to resolve any COLORREF to an RGB
Using the "Fill" (paint bucket) and "Random holes" tools in the map editor (both to erase and fill terrain) will cause the respective areas to be filled with a vertically-interlaced pattern.
The pattern is actually a monochrome gray brush. Worms Armageddon passes palette indices for white and black (PALETTEINDEX COLORREF values) to CreateSolidBrush. BRUSH_SelectSolidBrush's check for monochrome surfaces incorrectly compares the passed COLORREF to the RGB values of white and black, and therefore considers the passed COLORREF (0x01000000 or 0x01000001) to be a non-monochrome color.
Attached patches fix the problem by adding a function to convert any COLORREF to an RGB COLORREF, and by making BRUSH_SelectSolidBrush use it.