https://bugs.winehq.org/show_bug.cgi?id=25857
--- Comment #57 from Paul Gofman gofmanp@gmail.com --- (In reply to Wylda from comment #56)
Created attachment 54185 [details] fifa & Paul's patches in wine-1.9.7-118-gaaddf13
Maybe since it is demo you could give some link for download...
if d3dx9_36.dll is set to native, it works correctly. If built-in + patches, then as attached JPG. But as i said, it can be unrelated to your patches, i can't judge that corretly. Maybe it's like bug 34052.
Looks like some vertex shader is not working or wrong shader selected. This can't be like 34052 (or anything else wined3d related) as if it was it would not work with native d3dx either.
The problem can be unrelated to effect framework if, for instance, D3DXCompileShader is used there, for which WINEDEBUG=+d3dx does not output any errors, WINEDEBUG=+d3dcompiler does, but some effect framework problem is likely until we know more.
I will download and test this in a few days. If you can check & sort out possible compiler issue this can be checked by using native d3dcompiler_43.dll and/or reviewing the output with WINEDEBUG=+d3dcompiler.