http://bugs.winehq.org/show_bug.cgi?id=22533
Summary: Half Life: loading screen rendering is wrong Product: Wine Version: 1.1.43 Platform: x86-64 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=27624) --> (http://bugs.winehq.org/attachment.cgi?id=27624) screenshot
See attached screenshot. Terminal output is minimal: fixme:win:EnumDisplayDevicesW ((null),0,0x32e298,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:mci:MCI_Break (0102) vkey 001B stub ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured fixme:mci:MCI_Break (0102) vkey 001B stub ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured fixme:win:LockWindowUpdate (0x30052), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:win:LockWindowUpdate (0x30052), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub!