http://bugs.winehq.org/show_bug.cgi?id=6383
--- Comment #26 from Magnus Lundborg magnus.lundborg.6955@student.uu.se 2008-01-17 15:26:40 --- I've tested Guild Wars and Dawn of War - Dark Crusade with the latest git (which already seemed to have some fixes to check the number of processors) and also with the patch (applied manually since it wasn't compatible with the state of the git). But in both cases these two games only seemed to use one processor at a time (or one with full load and the other more or less unused).
So it's good if this fix helps in some cases, but there still seems to be some more things that might have to be done.