http://bugs.winehq.org/show_bug.cgi?id=22542
--- Comment #5 from Wylda wylda@volny.cz 2010-05-09 17:13:59 --- Created an attachment (id=27841) --> (http://bugs.winehq.org/attachment.cgi?id=27841) Printf debug info
You are as quick as usual ;)
Well, you know..., when i do not waste time with -02 :-D ...But you know how to slow me down. My coding skill are pretty bad even if it comes to printf(). Anyway: did i understood that correctly?
if (context) context_release(context); return WINED3DERR_OUTOFVIDEOMEMORY; } + + printf("pitch: %d, outpich: %d, width: %d, height %d, allocatedMemory: %08p, mem: %08p\n", pitch, outpitch, width, height, This->resource.allocatedMemory, mem); + desc.convert(This->resource.allocatedMemory, mem, pitch, width, height);
I attached normal console output without any extra DEBUG channels. Hopes that's OK. In next comment i try to do something with second part of your suggestions.