http://bugs.winehq.org/show_bug.cgi?id=24826
--- Comment #3 from Jerome Leclanche adys.wh@gmail.com 2010-12-06 06:30:31 CST --- After a recent commit batch, the shadows no longer accelerate the OOM crash. It still crashes with OOM in d3d after a few hours of play time (depending on where the character is and so on)