https://bugs.winehq.org/show_bug.cgi?id=53217
--- Comment #11 from François Gouget fgouget@codeweavers.com --- For reference, the TestBot's debian11 and debian11b VMs (where the 32-bit d3d11:d3d11 crashes) haev 16 'processors' (as advertised by /proc/cpuinfo) which are defined as 1 socket x 8 cores x 2 threads in Libvirt. However by the same measure debiant only has 8 'processors', defined as 1 socket x 8 cores x 1 threads in Libvirt and the 32-bit d3d11:d3d11 does not crash there. Finally the gpu1 / gpu2 hosts have 24 'processors', that is 8 performance-cores x 2 threads + 8 efficient-cores x 1 thread (i9-12900K) but I expect this to not leak into the VMs. I don't know how many threads llvmpipe creates in each case.