http://bugs.winehq.org/show_bug.cgi?id=29805
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hoehle@users.sourceforge.ne | |t
--- Comment #11 from Jörg Höhle hoehle@users.sourceforge.net 2012-03-18 17:18:41 CDT --- With wine-1.4.0, on an Ubuntu Intrepid system with Intel i915 graphics, the videos (both intro and pre-game story) constantly alternate between 3 views: a white virtual desktop 640x480, a title-less window a quarter this size showing the video and a video scaled to full virtual desktop size. Unchecking the 2 window management options in winecfg's gfx tab did not change that behaviour. So it looks like the videos are 320x240 and Wine has some trouble getting them to the screen with DirecX7 (the games box mentions DirectX6).
I'm surprised that AppDB doesn't mention that I need native overrides for quartz, amstream, devenum beside dinput to get that far. amstream because of the GetFormat stub, but I'm not sure if that's the same as bug #17893.
The machine also needed OffscreenRenderingMode=backbuffer or X11 would lock up.
Bug #28232 was closed, but the keyboard is not working in 1.4.0 without native dinput.
I can also confirm that the menu is not reached unless I set nt4.0 mode in winecfg. That is a bug on its own since the box lists "95/98 or NT4.0" among its requirements. There are keyboard issues too, it appears to use a US keyboard even though I own the German version of the game and have a German keyboard, perhaps bug #19969? Worse, the TAB key ceased to work after learning to use the weapons. Perhaps simultaneously, the in-game menu (ESC key) ceased to work: I could no more use the RET key to select an option or quit the app.
Wait, the videos play well when using Wine's quartz, i.e. only native amstream, devenum and dinput. Jake, what overrides did you use?