http://bugs.winehq.org/show_bug.cgi?id=23399
Summary: Chrome (game) doesn't detect resolutions above 800x600 in fullscreen mode Product: Wine Version: 1.2-rc5 Platform: x86 URL: http://www.fileplanet.com/129900/120000/fileinfo/Chrom e-Demo OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=29166) --> (http://bugs.winehq.org/attachment.cgi?id=29166) console log running the demo
When I run the game: Chrome (an FPS shooter) or its sequel: Chrome-Specforce in Wine's fullscreen mode, the only available resolution is 800x600. Running it in virtual desktop mode I have more choices: 800x600, 1024x768 and 1152x864. After changing the resolution anything above 800x600 and restart the game in fullscreen mode, Wine crashes with an unhandled page fault.
How to reproduce the issue in the demo: 1. Install the demo, start it: in the Options menu there is only 800x600 available (assuming you're running in fullscreen mode). 2. Exit the game, change to virtual desktop mode, start the game again: now more resolutions are available. Select 1024x768 (or higher) and exit the game. 3. Switch back to Wine's fullscreen mode and restart the demo: it will crash.
The crash always generates a crash.log file in the game's directory, looking into the file shows the game doesn't detect resolutions above 800x600 in fullscreen mode.
Link to the demo added to URL.
Fedora 13 x86 Wine-1.2-rc5 Nvidia 7600 GT / driver 195.36.24