https://bugs.winehq.org/show_bug.cgi?id=43209
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|blocker |normal CC| |sebastian@fds-team.de
--- Comment #3 from Sebastian Lackner sebastian@fds-team.de --- (In reply to abienz from comment #0)
Running both the openGL and Vulkan exe files, Doom no longer boots since Wine-staging v2.9
Thanks for the bug report. If you haven't done yet, could you please test if this bug is Wine-Staging specific or also occurs in the development version?
Also, could you please share the /usr/lib64/wine/kernel32.dll.so and /usr/lib64/wine/ntdll.dll.so files used for creating the WINEDEBUG=+seh,+tid log? On the first sight it looks like a problem with unwinding stack frames in Wine internal functions, it would be interesting to see what kind of code the compiler has generated here.
(In reply to winetest from comment #2)
I just wonder if it's same regression than bug 43195.
Its unlikely, there is no access violation in the whole debug log.