http://bugs.winehq.org/show_bug.cgi?id=10177
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #2 from Roderick Colenbrander thunderbird2k@gmx.net 2007-10-27 05:16:59 --- It is not a wine problem. Our opengl code (except for some code to initialise opengl) only forwards to the native opengl. There are I think a few things. First of all the geforce8 linux drivers aren't that optimal (though it is a lot better in the latest releases). Second not all apps take advantage of SLI. It depends on how apps are written. Some opengl calls are 'expensive' to sync between cards and cost a lot of performance.
You could try a different SLI rendering mode. That could really help. Check your nvidia readme file for more information. Perhaps also figure out what SLI mode the nvidia drivers select for wow on windows.