http://bugs.winehq.org/show_bug.cgi?id=14076
sniff@wippies.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sniff@wippies.com
--- Comment #10 from sniff@wippies.com 2008-12-26 11:47:22 --- Fresh retail dvd install doesn't throw this specific error, although failing to run for me also. Starting UT3.exe after upgrading with UT3Patch3.exe gives the wine c++ runtime error mentioned here, even with 1.1.11 and wine-git from today (20081226). I'm trying installing ut3 with winxp profile with default settings which seemingly works, OS is Ubuntu Intrepid on amd64 platform with recent upgrades. I've tried installing with default settings, also with --enable-win64, and in a 32bit chroot intrepid. Several installs with all these combinations, i still fail to get even to the main menu of the game. Upgrading ut3 with patch3 always reproduces c++ runtime error for me. videocard is 9800gt and nvidia drivers 173 and 177 (and unofficial 180.11) were tested. ut3 was reinstalled in a newly created ~/.wine/ with different wine versions.
What is similar (but not necessarily related) with all crashes is a console message like this (so few lines i paste them here): fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x22ae13c,0x00000000), stub! err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
This unsupported format message occurs regardless of the bitdepth i set via command line to startx. i tried 16, 24 besides the default (32?) set by nvidia-auto-select. also sampler messages seem to occur on every run. other messages vary depending on wine version and further configurations with winecfg.