https://bugs.winehq.org/show_bug.cgi?id=38869
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral@gmail.com
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- Actually I am fixing this with the patches to avoid using builtin varyings on core profile. I needed this because otherwise OS X core profile errors out at link time for varyings read by the fragment shader and not written by the vertex shader. Probably I should separate the fix out from those patches and send it before the rest. I'll look into that.
I also have a test for uninitialized varyings but I just realized that I'm not checking the alpha component (because getPixelColor()). I have to fix that.