https://bugs.winehq.org/show_bug.cgi?id=53681
Bug ID: 53681 Summary: DCS World Error Shader "/shaders/deferred/Compose.fx" failed to compile Product: Wine Version: 7.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: skielbowicz@gmail.com Distribution: ---
Created attachment 73091 --> https://bugs.winehq.org/attachment.cgi?id=73091 Log file
Installed DCS World (non-steam), plus vcrun2019, corefonts, xact, d3dcompiler_43, d3dcompiler_47. DLL overrides of wbemprox and msdmo Based on https://github.com/TheZoq2/dcs_on_linux
Got Error: DX11 Renderer - Error Shader "/shaders/deferred/Compose.fx" failed to compile. Reason: /shaders/deferred/Compose.fx:33:1: E5000: syntax error, unexpected KW_DEPTHSTENCILSTATE
Software information
Name of the game, settings used etc. DCS World System information
GPU: AMD Radeon RX 6800 XT (navi21, LLVM 14.0.0, DRM 3.42, 5.15.0-47-generic) Driver: 4.6 (Compatibility Profile) Mesa 22.2.0-rc3 Wine version: 7.2, Crossover 22.0 DXVK version: 1.10.3, Crossover 22.0