https://bugs.winehq.org/show_bug.cgi?id=24983
--- Comment #18 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Sebastian Lackner from comment #17)
If the problem is really related to D3DXLoadSurfaceFromMemory DXT1 support, then the patchsets by Michael Müller and Christian Costa should fix this issue.
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d- DXTn https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36- DXTn (needs 'autoreconf -f', make sure to have 32-bit libtxc_dxtn installed when running ./configure)
Still present in wine-1.7.34-126-g0b811ee
The patches work and planetary battles are loaded properly with them. Loading planetary battles requires the Revert_PixelFormat patchset too: https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-R...