http://bugs.winehq.org/show_bug.cgi?id=14438
Alexander Dorofeyev alexd4@inbox.lv changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexd4@inbox.lv
--- Comment #2 from Alexander Dorofeyev alexd4@inbox.lv 2008-07-16 16:57:22 --- I guess I know what he is talking about. There was already a "regression" bug about this which was closed some time ago. It's not really totally fixed though, because last time I checked on geforce 6100 / athlon 3200 the game isn't very playable whereas it ran great on 700mhz in Windows. Unfortunately this probably isn't getting fully fixed any time soon, because it's basically same old DIB / direct screen access problem. Maybe DIB engine could help here. Like with other similar problems (Starcraft 1 etc), more raw CPU and GPU power and playing with DirectDrawRenderer and RenderTargetLockMode may be able to mitigate the problem to some acceptable degree. But I couldn't get it to run really nice and smooth as it did on Windows.
Old bug: http://bugs.winehq.org/show_bug.cgi?id=5526