http://bugs.winehq.org/show_bug.cgi?id=17086
--- Comment #12 from Robod winehq@robod.net 2009-10-06 14:59:49 --- (In reply to comment #10)
Is this still an issue in current (1.1.29 or newer) wine?
Hi there,
I've tried .29 and .30. Both seem to behave in the same way. There is some improvement comparing to <=.28, but some things stopped working :-(.
The improvement is that the announcement page is now showing nicely rendered HTML as on Windows. The window tries to maximize itself, but only the top bar is maximized, the actual content is only about 1/4 of the screen. However this is only a cosmetic issue.
Unfortunately after that things are worse. There are two different behaviours. Not sure why. Both happen when the final game window starts loading. The image is still split into 3 separate colors next to each other like before, but.
In the first instance Wine crashes and generates backtrace (attached). Then hangs and the only thing that can be done is to kill it.
When started again, it doesn't crash, but hangs and starts generating loads of messages: err:wave:wodPlayer_WriteMaxFrags Error in writing wavehdr. Reason: Resource temporarily unavailable
The music still keeps playing on the background, though ...
Hope this helps.