https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233 Summary: Disabling strict draw ordering causes background textures in FFXIV not to render properly Product: Wine-staging Version: 2.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: spryor@redhat.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of the lower "skybox" uninteractable area. When disabling strict draw ordering, the game performs much faster, but these textures fail to render, or flicker, or flicker in a grid. However, enabling strict draw ordering is a pretty big performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without. It was difficult to catch it at a moment where all the splotches of background were there, but the difference should still be clear