http://bugs.winehq.org/show_bug.cgi?id=12929
--- Comment #87 from Matteo Modesti mattemod@gmail.com 2008-07-21 18:46:31 --- (In reply to comment #86)
[...CUT...] But after using "ulimit -s unlimited" the bug seems to be fixed: World of Warcraft runs flawlessly with both OpenGL i DirectX (slower). I found it out accidentally, because it's a workaround for wine compilation in Fedora.
Does it work even without patches? Or did you have to use "ulimit -s unlimited" _AND_ to apply the patches?