http://bugs.winehq.org/show_bug.cgi?id=28008
--- Comment #11 from GyB gyebro69@gmail.com 2011-08-17 10:36:03 CDT --- This is a follow-up to comment #10 (sorry for the interruption):
I see fixme:dpnet:IDirectPlay8PeerImpl_CancelAsyncOperation (0x16b9e8)->(0,2): stub fixme:dpnet:IDirectPlay8PeerImpl_SetPeerInfo (0x16b9e8)->(0x32fa88,(nil),0x32faa0,0): stub fixme:dpnet:IDirectPlay8PeerImpl_SetPeerInfo (0x16b9e8)->(0x32fa94,(nil),0x32faac,0): stub
when trying to create a multiplayer game under Wine (in Windows creating a game succeeded and the game waits for other players sign in).
My IP address is correctly detected when running the game under Wine.