http://bugs.winehq.org/show_bug.cgi?id=16536
--- Comment #10 from rig0r krims0n@xs4all.nl 2009-02-09 12:02:52 --- I would like to add that when wine outputs the
fixme:d3d_surface:surface_download_data Read back converted textures unsupported, format=WINED3DFMT_G16R16
message to the console, the game freezes for about half a second.
This only seems to happen around large objects like stations and gates.