https://bugs.winehq.org/show_bug.cgi?id=38274
--- Comment #21 from Sergey Isakov isakov-sl@bk.ru --- (In reply to Stefan Dösinger from comment #17)
Still, I don't think our ability to create or decompress s3tc textures breaks your game. It most likely breaks dxtex though.
Those bug 38178 are closed so I reported here new found. no traces, no warn - crash after logo. trace+d3d, d3d_texture, d3d_surface - same warn+d3d - no crash .............
Can anybody explain me what is happen when I switch WARN_ON?