http://bugs.winehq.org/show_bug.cgi?id=31544
David K. hevanen@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hevanen@googlemail.com
--- Comment #3 from David K. hevanen@googlemail.com 2012-11-22 11:20:01 CST --- After some digging, it seems that this is caused by SetNamedPipeHandlerState being a stub returning FALSE. When changing it to return TRUE, the game launches fine (there are some other problems that prevent playing the game normally, though).
So it seems that this is a duplicate of bug 17273.