https://bugs.winehq.org/show_bug.cgi?id=46225
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #28 from Zebediah Figura z.figura12@gmail.com --- (In reply to Bryan Kirk from comment #26)
Why has no one confirmed it yet?
Probably because nobody else has tried to reproduced the bug.
I have now, and I see the game is calling PeekMessage() in a tight loop. Are you sure it doesn't have high CPU usage in Windows? What specific numbers are you seeing?
(In reply to Bryan Kirk from comment #27)
It also seems to be causing the high CPU usage in other games (such as Melty Blood: Actress Again - Current Code and Iconoclasts).
Do you have a significant reason to believe these problems are related? Are they using the same engine, for instance?