http://bugs.winehq.org/show_bug.cgi?id=35669
Bug ID: 35669 Summary: Space Giraffe: text between levels (and on level selection screen) is corrupted / unreadable Product: Wine Version: 1.7.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: pedro.timoteo@gmail.com CC: wine-bugs@winehq.org
Llamasoft's Space Giraffe (demo currently available at http://minotaurproject.co.uk/downloads/SpaceGiraffeSetup105.zip) is perfectly playable, but the text between levels (where the game gives your rating, among other things) is unreadable. This also affects some text in the level selection screen (with the levels' names), and other text effects during actual gameplay.
Text in menus is fine; the problematic text uses some scaling effects that don't work in Wine.
I'm testing it in 1.7.13, but this is an old bug (affecting 1.6.x as well, and, according to the AppDB, even older versions). Note that this isn't related to bug #32876, which actually rendered the game mostly unplayable, and was apparently fixed in 1.5.29.