http://bugs.winehq.org/show_bug.cgi?id=11584
--- Comment #81 from Vitaliy Margolen vitaliy@kievinfo.com 2008-06-12 20:08:14 --- Of course the second patch "WineD3D: Do not PreLoad the new render target" fixes the problem with Psychonauts. Other 2 have no noticeable affect.