http://bugs.winehq.org/show_bug.cgi?id=19231
Jaime jskartman@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jskartman@gmail.com
--- Comment #2 from Jaime jskartman@gmail.com 2009-09-22 17:01:08 --- Droplitz game fails to load too, with d3dx9_36.dll.D3DXGetShaderConstantTable error. the message:
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x166a00,0x168398): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f710,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f710,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f710,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f710,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface wine: Call from 0x7b844673 to unimplemented function d3dx9_36.dll.D3DXGetShaderConstantTable, aborting fixme:win:EnumDisplayDevicesW ((null),0,0x32e398,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32e394,0x00000000), stub! wine: Unimplemented function d3dx9_36.dll.D3DXGetShaderConstantTable called at address 0x7b844673 (thread 0020), starting debugger...