http://bugs.winehq.org/show_bug.cgi?id=32050
--- Comment #5 from Someone scrimekiler@yahoo.fr 2013-05-09 10:25:54 CDT --- (In reply to comment #4)
Tested again in wine 1.5.29, I still get the GL_OUT_OF_MEMORY issues. Override 'd3dx11_43' is necessary for the game to run. Tried this with GLSL enabled and disabled, same results.
I has this problem but turning the option "StrictDrawOrdering" to "enabled" in Direct3D regisry folder solved the problem for me.
Did you try this ?