http://bugs.winehq.org/show_bug.cgi?id=11188
--- Comment #92 from Claudio sick_soul@yahoo.it 2009-01-09 16:23:56 --- Created an attachment (id=18602) --> (http://bugs.winehq.org/attachment.cgi?id=18602) backport of 793453f768025789f791edbcee9299b4c5d73882 for versions around 0.9.47
I am doing the regression test; it is in fact difficult to do, because the bug does not happen at each save attempt, but I am playing two scenarios with 32 save attempts pro scenario for each checked revision, so I hope to produce a good result anyway.
It would help if someone else does this.
In revisions between 0.9.46 to 0.9.49 a bug prevents a single player scenario from being loaded (the blue progress bar stops around 80-90% and war3.exe must be kill -9ed).
Doing a reverse regression test I got
793453f768025789f791edbcee9299b4c5d73882 ntdll: Make async I/O functions generate completion messages.
Backporting of this change may be necessary to be able to do a regression test for the original issue. I attach the already backported change for versions around 0.9.47.
This attachment is _not_ a workaround or a patch for the original issue.
This is only something useful for someone doing a real regression test, and happens to end up checking revisions around 0.9.47.
Again, I am doing one, but since the issue is not trivial to reproduce, having another independent result would help hugely.