https://bugs.winehq.org/show_bug.cgi?id=46224
--- Comment #9 from Gijs Vermeulen gijsvrm@gmail.com --- (In reply to Olivier F. R. Dierick from comment #8)
Reopening because the rebased patch is not working.
(In reply to Matteo Bruni from comment #7)
The patch currently in staging doesn't look right though:
wined3d_desc.usage = wined3d_desc.bind_flags;
If I understand the new code correctly, that line should be changed to:
wined3d_desc.bind_flags = bind_flags;
This was changed in https://github.com/wine-staging/wine-staging/commit/9256515a1299183711d7c605...
Did that fix it?