https://bugs.winehq.org/show_bug.cgi?id=57995
Bug ID: 57995 Summary: The Testament of Sherlock Holmes: Failed Vulkan Assert in winevulkan/loader_thunks.c (vkCreateGraphicsPipelines) Product: Wine Version: 10.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winevulkan Assignee: wine-bugs@winehq.org Reporter: nekoNexus@protonmail.ch Distribution: ---
Created attachment 78256 --> https://bugs.winehq.org/attachment.cgi?id=78256 Vanilla Wine 10.3 Log
The game works enough to get to the main menu with just DXVK, but Wine throws a failed Vulkan assert immediately upon actually starting a new game session after confirming at the main menu: not even a loading screen is seen before it happens.
The log points to: winevulkan/loader_thunks.c, line 3190 (vkCreateGraphicsPipelines)
https://gitlab.winehq.org/wine/wine/-/blob/wine-10.3/dlls/winevulkan/loader_...
There's also mentions of failing to map memory elsewhere in the log, which I don't really understand? (Correct me if I'm misunderstanding the issue, but my hardware is far above minimum spec for this game.)
----
Distro: Gentoo Linux (x86_64) Desktop Environment: KDE Plasma 6.2.5 (Wayland) CPU: Ryzen 3700X @ 4.98 GHz RAM: 32GBs @ 3600 MHz GPU: AMD RX 7800 XT Mesa Version: 25.0.1
Wine Version: 10.3 (vanilla) DXVK Version: 2.6 Gamescope Version: 3.16.2