https://bugs.winehq.org/show_bug.cgi?id=41749
--- Comment #8 from fjfrackiewicz@gmail.com --- (In reply to Andrew Eikum from comment #7)
(In reply to winetest from comment #5)
Could be dupe of bug 40720 or related too. Care to compare the log to the line mentioned there?
I think it's a very similar issue. Our submix voices don't really do anything. The log here doesn't use SetVolume, but does use SetEffectParameters which may be doing the same thing.
Hi Andrew,
If you need additional logs or anything to help fix the problem, please let me know. This issue makes almost all of the UE4 games I am testing quite unbearable to play.