https://bugs.winehq.org/show_bug.cgi?id=42154
--- Comment #20 from Bruno Jesus 00cpxxx@gmail.com --- Thanks for the log, I can't see a backtrace nor GetProcAddr calls from attachment 56732 in it though.
But I can see things like:
0097:trace:module:MODULE_DecRefCount (L"xinput1_3.dll") ldr.LoadCount: 0
This is not present in Józef's log from Tomb Raider, I'm interested in the backtrace because in Tomb Raider there is a call to 0x00000000, I would like to check if the problem is the same in Flight Simulator case or if it is really trying to call a valid function pointer from a unloaded DLL.