http://bugs.winehq.org/show_bug.cgi?id=1353
------- Additional Comments From oliver_stieber@yahoo.co.uk 2005-25-09 10:28 ------- I think the problem with Max Payne 2 not running in 16 bit mode is because were being too strict when matching d3d formats to OpenGL visuals.
Max Payne is a Direct3D 8 game and Direct3D 8 is going to be moved over to wined3d, so can someone assign this bug to me so that I can changed the summary to get wined3d working perfectly.
n.b. DirectX includes a lot more than just Direct 3D but most of the dll's from DirectX 8/9 work perfectly under Wine