http://bugs.winehq.org/show_bug.cgi?id=17829
Summary: Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up Product: Wine Version: 1.1.17 Platform: PC-x86-64 URL: http://download.cnet.com/Giants-Citizen-Kabuto-Reaper- demo/3000-7562_4-10056342.html OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: nugrud@gmail.com
Created an attachment (id=20088) --> (http://bugs.winehq.org/attachment.cgi?id=20088) WINE's terminal output without any additional debug traces
After starting new game in Giants: Citizen Kabuto Reaper demo v.1.0 (using all of the default graphics settings) water and sky is rendered correctly, ocean and lakes are bluish, and on the sky you can see clouds. When the first enemies (rippers) appear and you shoot them using long distance weapons they blow up and generally (but not always) in the same time clouds and water dissapear. The sky becomes composed of one colour, and water is fully transparent, you can only hear you stepped into it.
I made two movies presenting it: http://www.youtube.com/watch?v=phxwD4CGavU - in reaper demo. http://www.youtube.com/watch?v=J8X6BngX__o - in mecc demo.